DynRPG v0.32 Unofficial
Plugin SDK
Public Attributes | List of all members
RPG::MapStartPositions Class Reference

Access to the starting positions of the party and the vehicles. More...

#include <MapStartPositions.h>

Public Attributes

int partyStartMapId
 The map ID of the party starting position.
 
int partyStartMapX
 The X-coordinate of the party starting position.
 
int partyStartMapY
 The Y-coordinate of the party starting position.
 
int skiffStartMapId
 The map ID of the skiff vehicle's starting position.
 
int skiffStartMapX
 The X-coordinate of the skiff vehicle's starting position.
 
int skiffStartMapY
 The Y-coordinate of the skiff vehicle's starting position.
 
int shipStartMapId
 The map ID of the ship vehicle's starting position.
 
int shipStartMapX
 The X-coordinate of the ship vehicle's starting position.
 
int shipStartMapY
 The Y-coordinate of the ship vehicle's starting position.
 
int airshipStartMapId
 The map ID of the airship vehicle's starting position.
 
int airshipStartMapX
 The X-coordinate of the airship vehicle's starting position.
 
int airshipStartMapY
 The Y-coordinate of the airship vehicle's starting position.
 

Detailed Description

Access to the starting positions of the party and the vehicles.

See also
RPG::MapTree

The documentation for this class was generated from the following file: